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HomeUncategorizedDitch the Treadmill for an Exoskeleton with AgileVR

Ditch the Treadmill for an Exoskeleton with AgileVR

Treadmills take up a lot of space in any home. Even the options designed for apartments and small floor-plans use up a good chunk of a room. MechaTech believes it has found the solution, however, with AgileVR. It replaces the treadmill with an exoskeleton, turning VR programs into more immersive and natural experiences that you can play almost anywhere.

Become one with VR

Using “biomechanical” data and an algorithm for moving in all directions, the AgileVR exoskeleton allows you to crouch, jump, strafe, and do any other action you’d normally do in VR. The exoskeleton also offers compatibility with existing and new VR games through specially-designed software. You won’t be limited to a select few titles with custom versions.

Currently, some of the biggest games supported include:

  • The Elder Scrolls V: Skyrim VR
  • Rise of the Tomb Raider
  • Doom VFR
  • Fallout 4 VR
  • Minecraft VR
  • Arizona Sunshine
  • No Man’s Sky
  • Asgard’s Wrath
  • Gorn

Don’t let the term “exoskeleton” scare you, as the AgileVR isn’t some terrifying metal frame. The leg portions resemble knee braces, and you still use a VR headset and the tracked motion controllers as you normally would. With this setup, it can track your legs, head, and arms, giving you full control over in-game actions.

The AgileVR is designed for the HTC Vive, and connects to it via one USB cable or a wireless adapter for those who don’t want to be tethered. It should be usable over long periods of time, as well, because it’s made of polyurethane foam for increased comfort.

AgileVR is currently available for about $450 using the coupon code PROMO2019, and will be available at that price through the end of the year. After that, it will jump to approximately $640, Now is the right time to pick one up if you are interested in ditching your old VR treadmill system.

Gabe Gurwin
Gabe Gurwin
Gabe Gurwin has been writing about video games and entertainment since 2010, and has been published at sites like Digital Trends, IGN, Lifehacker, and UploadVR. He graduated from the E.W. Scripps School of Journalism in 2016.
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