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As we move into the next stage of VR following the amazing Half Life: Alyx, we are expecting the next big thing that can make VR the gaming platform of choice. Unfortunately, the next big thing doesn’t always come...
Workout games in VR have a certain vibe to them. Usually, they’re given to us in a rhythm style or maybe in a melee combat styled game. As VR searches for new and exciting ways to engage people with...
Sometimes, an idea sounds so good on paper, but just doesn't ever seem to come to fruition when the project is completed. Unfortunately, that is the situation with SET VR. It promises to do something that is amazingly unique...
With VR being in its infancy in relativity to all other gaming platforms, it’s still getting finding its footing in terms of genres. We have the ever-popular rhythm genre, the shooters, the swords and sorcery experiences, and the sports....
Imitation is the best form of flattery. That’s a statement that has rung true for a very long time, but in the world of VR, it seems to ring a bit less true than it usually would. When a...
The Walking Dead has become somewhat of a phenomenon in pop culture. It’s spawned everything from spin-off shows to a successful game series within the Tell-Tale Games world as well. Earlier this year, The Walking Dead: Sinners and Saints...
Holopoint Oculus Edition is the name given by developer Alzan Studios to its mobile port of the legendary Steam, PC VR classic workout game Holopoint. When this game released way back in 2016 it was something of a pioneer....
The rhythm game is something that has found its way into the core of the VR world. We have numerous titles to choose from such as Beat Saber, Audioshield, and countless others. There’s one thing about those games though...
Sometimes a game comes out that doesn’t try to be the huge market changing product that bridges players and non-game players together such as Fortnite, Minecraft, or Beat Saber. Sometimes a game simply just wants you to have fun....
There are so many games that claim realistic physics, but very few execute them in satisfying ways. Getting a weapon hit in a semi-realistic way is incredibly difficult to pull off and getting the enemies to respond in a...