Ride on a rocky and twisting trail through a redwood forest with the virtual sun on your face and a real breeze blowing through your hair. The VRee Motion team is designing and developing a VR compatible mountain quadricycle that players ride on a diverse looped map that’s 3 kilometers or 1.8 miles long.

Virtual Freedom of Movement

Player embodied as a mech racer. Credit: VRee Motion

VRee Motion’s mountain quadricycle simulation puts the player in the bucket seat and sets them off for an exciting and aerobic adventure among some of the world’s oldest and tallest virtual trees. The company’s prototype takes participants on a trail that’s full of twists and turns, hills they can pedal up and coast down, rocky hillsides to potentially fall off of, and fun passageways that will test their skill as a seasoned mountain biker.

If you’re new to riding a bike or are returning after having not been on one since you don’t know how long, there’s nothing to sweat over when testing out the VR quadricycle. VRee Motion’s bike isn’t teetering on two wheels, won’t require you to learn or relearn how to ride a bike, and is stabilized by the weight distribution of its seated design.

Players are costumed as a mechanized racer, turning them into embodied fitness machines that are ready to put the pedal to the metal and race uphill and around curves and slopes at low or high speeds. The motion simulation is so precise and low latency between the VR headset, quad, and handlebar controllers that players will see, hear and feel what it would be like to ride on a trail in real life.

True journeys are never set in a straight line; VRee Motion participants pedal in real life and feel their environment around them change in path steepness with the tilting of the chair, drifting and shaking motions, and will even feel the wind in their hair as they get cooled off with special fans while they coast or accelerate! VRee’s sensory immersion not only puts you on a trail in the redwood forest with synced up sight, sound, and motion, it’s said to lower cases of motion sickness by tricking the senses to believe they’re racing around in reality.

Fitness Potential

VRee Motion has a great potential to be of great value in physical therapy, sports training, and fitness. The 1:1 pedal to move in real life locomotion system increases immersion, dials up the attention given to a task with pedaling, braking and steering along changing landscapes, and doubles up the fun and fit factor with obstacles found in nature like boulders, trees, and hidden pathways.

The 1:1 locomotion movement is great for training athletes and active individuals looking to gain an edge with emerging tech and to gain insight into where they are struggling or racing through during their ride. The resistance of an uphill grind towards flatter land or a downhill coast would be great for more challenging training days. The varying trail intensities would match well with diverse physical therapy needs, can potentially match different ranges of fitness levels, and is low impact for individuals looking for a challenging but less physically demanding form of exercise.  

Pedaling an actively moving VR bike simulator is just as effective for cardio and aerobic activity as riding a two-wheeler and is easier on the wrists and back because there’s no leaning forward or balancing to be done. The heart, lungs, and circulatory system will benefit from racing around virtual maps at changing speeds when you work at it consistently over time. We’re anticipating how other racing environments will look and feel like, especially if they add a multiplayer feature!

Check out what it’s like to ride on the redwood map in the video below!

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