Today we’ve got an archery update for arrow shooting VR fans. In Death and oVRshot are both great fitness games that use repetitive and fast-paced upper body movement. Stay in the know with these VR and fitness worthy game updates.
In Death Updates
After In Death (Sólfar Studios) left Steam Early Access on October 2nd it got some updates VR archers have to know about. Back in August archers got a new weapon, the Crossbow, which deals close range damage to knights. Now archers have a longbow and crossbow to pick from (only one at a time) to use with a variety of arrows and health dropped along the way.
Die-hard players online suggest that using the crossbow is a one arrow at a time deal. It’s not hooked up with multishot and will be more difficult to master as you progress through the levels. I personally haven’t tried the crossbow, I’m just getting the hang of the longbow.
Yet from what I’ve experienced and what I see people saying online, is that the most practical weapon to use for combat and arm, shoulder, back, and chest exercise is the longbow, shield, and teleport shard together.
In Death also got a new chapter called Paradise Lost with more vibrant detail on the outside and more hauntingly winding dark rooms and corridors when dungeon crawling. Expect to still see variations of knights, zombies, skeletons, wraiths, hooded monks, orphans, and other gold hoarding enemies around every corner.
But also welcome the new Banshees that throw magic with projectile damage, and baby cherubs flying around attacking you when you square up against the winged Gabriel in a boss fight.
Other game improvements for In Death:
- Gabriel doesn’t get stuck or thrown off the world
- Scoring was rebalanced
- Leaderboard was reset
- Items that dropped before the achievement earned is fixed
- Environment tweaks that darkened or added fog are now lighter
- Wrath of God arrow drops less in Paradise Lost
oVRshot (Window Licker Games) is a single player and 3v3 multiplayer game. Both single-player and multiplayer are playable with bots. They have difficulty settings that are set to Easy, Medium, and Hard to fill in for players. Play as 3 classes: Assault, Scout, or Defense in two new levels that are going to keep you checking above, below, and over your shoulder.
Since we last covered their updates in May 2018, oVRshot has been frequently refreshed with new content. It now has 6 maps and 3 types of game modes with the newest updates being bolded: Power Station (Demolition), Courtyard (King of the Hill), Compound (Demolition), Loading Dock (Demolition), Storage Facility (King of the Hill), Data Center (Deathmatch).
Loading Dock has platforms, crates, cars, and rooms divided up. If the other team wanted to, they could hide out and keep you and your team locked into respawn. But, most of the fighting happens towards the demo objective. There are cars to hide in, lots of boxes and pillars to creep behind so players can sneak up on the other team.
Thanks to a recent update, bots are also smarter and can use class powerups, they shield, patrol, hide behind structures, and defend/attack objectives like real players. Players that get picked off in battle now have their challenger’s name appear immediately. This is so you can plot your revenge more easily. Also, look down at your wrist because that has helpful kill data on it in case you need reminding.
Added game updates to oVRshot:
- The bots are now able to act more like players and hide/cover
- Better graphics performance
- The lobby is more fine-tuned
- Bug fixes galore
- Get 25 kills and win Deathmatch