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    Categories: Games

Synth Riders Gets Multiplayer Mode Across Oculus and Steam Platforms

Credit to: Kluge Interactive

Synth Riders was already a great option for VR fitness and rhythm fans, and the game just got better. The most recent update added multiplayer to the game across PC VR platforms and Oculus Quest, along with a new user interface.

Synth Ride with friends

The multiplayer mode features support for five-person lobbies, and allows them to talk through voice chat and compete for high scores on included and custom songs. There are also modifiers you can activated, such as a sudden death option, and it’s cross-platform. Regardless of your headset, you will be able to play with your friends.

“Synth Riders has continued to be developed in active conversation with our community, and we knew early on that we had to give them a way to play together, not only to compete but to have fun with each other,” said creative director Abraham Aguero Benzacri in a press release. “We are excited to be one of the first VR rhythm games with multiplayer support. It is a tribute to our community!”

The update comes with a redesigned interface that should be quicker to navigate. It should also be easier to find songs. A bonus song and new custom-designed avatars and sound effects were included. On the main menu, you’ll see a solo option, multiplayer, and party mode now.

VR Fitness Insider first reviewed Synth Riders in early 2019 and found it to be a great workout option. One of our early complaints was the lack of a multiplayer mode. With that now solved, it’s an even better choice for friends looking to work out online together.

Synth Riders is available through both Steam and the Oculus Store. For a limited time, you can get a discount on the game to celebrate the new features. Check out the video above to get a sense of what to expect, though the UI may now differ from what you see.

Gabe Gurwin: Gabe Gurwin has been writing about video games and entertainment since 2010, and has been published at sites like Digital Trends, IGN, Lifehacker, and UploadVR. He graduated from the E.W. Scripps School of Journalism in 2016.
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